Dec 03, 2024  
2023-2024 Catalog 
    
2023-2024 Catalog [ARCHIVED CATALOG]

Computer Engineering Technology BS


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The computer engineering technology program is designed for the student who wishes to pursue a career as a computing professional and who desires a challenging curriculum which offers a holistic approach to computing. Shawnee State’s program maintains a balance between computer software and hardware by blending the most critical courses from computer science with those from electrical engineering technology.

The program also balances computing theory with application by offering rigorous courses, and adding to each of these courses an applied lab component. These labs encourage the application of theoretical knowledge to real-world projects which involve software applications, microprocessor-based systems, and computer networks.

The overall breadth and depth of the program prepares graduates to apply computing-based solutions to problems in industry, business, and medicine. In addition, their skills help them expand the frontiers of society by enabling those in the arts and sciences to attain greater levels of achievement in science, literature, art, music, and philosophy through appropriately applied computing technologies.

Computer Engineering Technology Student Outcomes (SOs)

Students in the Computer Engineering Technology Program at Shawnee State University are expected to acquire at least the following five fundamental abilities during the program.

  1. Apply knowledge, techniques, skills and modern tools of mathematics, science, engineering, and technology to solve broadly-defined computer engineering technology problems;
  2. Design systems, components, or processes meeting specified needs for broadly-defined computer engineering technology problems;
  3. Apply written, oral, and graphical communication in broadly-defined technical and non-technical environments; and an ability to identify and use appropriate technical literature;
  4. Conduct standard tests, measurements, and experiments and to analyze and interpret the results to improve processes; and
  5. Function effectively as a member as well as a leader on technical teams.

Computer Requirement

All students in the B.S. in Computer Engineering Technology, B.S. in Digital Simulation and Gaming Engineering Technology, and A.A.S. in Electromechanical Engineering Technology degree programs are required to purchase a laptop computer for use in class.

Many vendors offer academic discounts to university students.  See the respective vendors’ websites for more information on how to take advantage of these discounts.

Degree Requirements


General Education Program 31 Hours

The General Education Program is composed of 41 credit hours, including the First Year Experience course (UNIV1100). MATH 1200 . The Quantitative Reasoning and Natural Science credit hour requirements of the GEP will be satisfied through the math and science requirements listed below. Further information about the GEP is listed in the General Education Program  or can be obtained from the department chairperson’s office.

 
Mathematics Courses 11 Hours
Natural Science Courses (Any GEP Natural Science Sequence) 8 Hours
Electricity and Electronics Tech. Crs. 10 Hours
Computer Eng. Tech. Courses 60 Hours
   
Total Hours Required 120 Hours

Natural Science Courses (8 Hours)


Students can use any GEP natural science sequence to satisfy the Natural Science GEP requirement; but, if a student uses a 3 credit hour Natural Science course (e.g. NTSC1110-Scientific Reasoning) to complete the Natural Science GEP requirement, an additional course may be required to meet the minimum degree requirement of 120 credit hours.

Sample Schedule


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