Minor in Digital Simulation and Gaming Engineering Technology Programming
This minor will fit many programs, especially in the College of Arts and Sciences where per the current university catalogue students have the opportunity to earn approximately 23 to 40 semester hours of credit via elective courses depending upon degree. The courses comprising the minor are regularly scheduled and staffed the fall and spring terms. The minor may be especially attractive to:
· Engineering Technology students to fulfill technical electives (they may have already taken some of the courses).
· Math and Science Majors wishing to visualize experiments/data.
· Gaming and Simulation Development Arts students who wish a more thorough understating of game programming.
Students must have MATH 1300 Precalculus as a co- or pre-requisite to enroll in ETGG 1801 Game Programming Foundations to begin this minor.
Courses necessary to earn the minor:
Course Class Lab Credit
Course Title Hours Lab Hours
ETGG 1801 Game Programming Foundations 1 2 3 3
ETGG 1802 Game Programming Foundations 2 2 3 3
ETGG 1803 Concepts of 3D Graphics & Math 2 3 3
ETEC 1101 Structured Programming 2 3 3
ETEC 2101 Data Structures 2 3 3
ETGG 2801 Computer Graphics 1 2 3 3
ETGG 2802 Computer Graphics 2 2 3 3
Total credit hours to complete minor: 21