Mar 29, 2024  
2010-2011 Catalog 
    
2010-2011 Catalog [ARCHIVED CATALOG]

ETGG 1801 - Game Programming Foundations 1

Credits: 3
This course introduces students to the rigorous field of interactive simulation and gaming.  Students learn about the major components of modern simulations and games from both a design perspective and a technical perspective.  Topics covered include:  fundamentals of simulation/gaming, user interface design, human computer interaction, input/output paradigms, and an overview of simulation/game design process.  Lab activities are designed to foster critical thinking and problem-solving skills through the development of an understanding of the development process as well as interactive programming techniques through the creation of working interactive programs in a high-level programming language.  Coreq: MATH 1300 2 lecture hours 3 lab hours $