Apr 25, 2024  
2007-2009 Catalog 
    
2007-2009 Catalog [ARCHIVED CATALOG]

ETGG 3801 - Realtime Interactive Programming 1

Credits: 3
Two-semester sequence that puts into practice all of the information and knowledge gained in the previous courses. In this sequence, students first identify, then build, the necessary components for a full working 3D simulation/game engine. Lab activities focus on investigating existing 3D engines and then designing and implementing simple simulations/games on a modern 3D engine.Prereq: ETGG 28022 lecture hours 3 lab hours $