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ARTG 3613 - Digital Dynamics and 3D Properties 1Credits: 3Discussion of techniques for creating particle systems and dynamic systems for use in 3D content. Work with a combination of multiple attributes of the software that is often used in addition to the core 3D content. Material may include working with dynamic fields and particle properties — which may be man made, natural atmospheric, or pyrotechnic effects — and creation of these systems for use within and interacting with 3D content.Prereq: ARTG 3611 $ |
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